Bob started his game development career in 1994 on SNES and Genesis titles. He was Naughty Dog’s first employee as Art and Animation Director for the Crash Bandicoot series, Jak & Daxter series, and Uncharted: Drake’s Fortune. He has served as advisory board member to Game Developers Conference (GDC, 2002-‘11), Game Developer Choice Awards, One Big Game, and continues to lead The Academy of Interactive Arts & Sciences’ Best Art Direction & Animation panels. Bob has guest lectured at the Game Developers Conference, USC School of Cinema & Gnomon School of VFX, and guest written for Animation Magazine and Animation World Network. Some of his non-gaming credits include album cover illustration for A&M Records, and inclusion in Society of Illustrators annual #35. He is a ’91 BFA graduate in Illustration from Parson’s School of Design, NYC. Bob founded BRB in 2009 with Jeff Lander with the mission to develop unique narrative focused Character Action titles. For the past year Bob has been taking that experience and goals into VR.